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- CommentAuthorErik Woods
- CommentTimeNov 6th 2008
Could Superman's Theme be the best main title piece ever written? Actually, the films main title sequence is arguably the best of all time. Glorious stuff!
-Erik-host and executive producer of THE CINEMATIC SOUND RADIO PODCAST | www.cinematicsound.net | www.facebook.com/cinematicsound | I HAVE TINNITUS! -
- CommentAuthorTimmer
- CommentTimeNov 6th 2008
Erik Woods wrote
Could Superman's Theme be the best main title piece ever written? Actually, the films main title sequence is arguably the best of all time. Glorious stuff!
-Erik-
Hmmmmm? Hmmmmm? Hmmmmmm?....dunno!? It's up there for sure.
Agree with you on the FIREWORKS piece Erik, it's the only reason I'm glad I bought the Christus Apollo album.On Friday I ate a lot of dust and appeared orange near the end of the day ~ Bregt -
- CommentAuthorMartijn
- CommentTimeNov 6th 2008
Steven wrote
Ralph Kruhm wrote
...I used the whole bunch for an RPG campaign based in a small mountain village...
I may need some elaboration on that sentence.
Apparently some aspects of essential geekdom have escaped you.
To ME the sentence made perfect sense, and I agree completely.'no passion nor excitement here, despite all the notes and musicians' ~ Falkirkbairn -
- CommentAuthorMartijn
- CommentTimeNov 6th 2008
Timmer wrote
Erik Woods wrote
Could Superman's Theme be the best main title piece ever written? Actually, the films main title sequence is arguably the best of all time. Glorious stuff!
-Erik-
Hmmmmm? Hmmmmm? Hmmmmmm?....dunno!? It's up there for sure.
It's certainly top 5.
Top three even, maybe.
But the very best? Over Star Wars? Over all Saul Bass' works?
Mmmmm...controversial, to be sure!'no passion nor excitement here, despite all the notes and musicians' ~ Falkirkbairn -
- CommentAuthorTimmer
- CommentTimeNov 6th 2008 edited
Martijn wrote
Steven wrote
Ralph Kruhm wrote
...I used the whole bunch for an RPG campaign based in a small mountain village...
I may need some elaboration on that sentence.
Apparently some aspects of essential geekdom have escaped you.
To ME the sentence made perfect sense, and I agree completely.
Never heard of Ripening Peasants Gonads eh Steven?
keep rolling those 12 sided dice and you'll get there in the end
On Friday I ate a lot of dust and appeared orange near the end of the day ~ Bregt -
- CommentAuthorSteven
- CommentTimeNov 6th 2008
Martijn wrote
Steven wrote
Ralph Kruhm wrote
...I used the whole bunch for an RPG campaign based in a small mountain village...
I may need some elaboration on that sentence.
Apparently some aspects of essential geekdom have escaped you.
To ME the sentence made perfect sense, and I agree completely.
My powers are growing weak.
(Surely that sentence alone gives me a few more geek points though?) -
- CommentAuthorErik Woods
- CommentTimeNov 6th 2008
NP: The Boy Who Could Fly - Bruce Broughton
I've had the expanded edition of this score ever since Percepto released it a few years ago. However, I was interested in hearing the original Varese presentation of the score. So, I recently got the Varese edition which is 34 minutes in length and at this moment in time is the perfect running time for me. Today it's all about highlights and I assume that's what Varese gave us way back in 1986.
Broughton's main theme is a classic and full of 80's nostalgia! I love the tongue-in-cheek "New Starts" cue with it's militaristic snares which perfectly compliments little Fred Savage with his GI Joe helmet escaping the neighbourhood bullies on his four-wheel! Of course the highlight is the "In The Air" sequence which has all the flourish of another "Flying" sequence heard only a few years earlier in E.T.
Both versions of the score are winners. The Varese gives you all of the major highlights while the expanded version gives you all of the other goodies that die hard fans want! This is a classic Bruce Broughton score!
-Erik-host and executive producer of THE CINEMATIC SOUND RADIO PODCAST | www.cinematicsound.net | www.facebook.com/cinematicsound | I HAVE TINNITUS! -
- CommentAuthorTimmer
- CommentTimeNov 6th 2008
Steven wrote
Martijn wrote
Steven wrote
Ralph Kruhm wrote
...I used the whole bunch for an RPG campaign based in a small mountain village...
I may need some elaboration on that sentence.
Apparently some aspects of essential geekdom have escaped you.
To ME the sentence made perfect sense, and I agree completely.
My powers are growing weak.
(Surely that sentence alone gives me a few more geek points though?)
There is actually a clue in my above post.
<--looking upOn Friday I ate a lot of dust and appeared orange near the end of the day ~ Bregt -
- CommentAuthorMartijn
- CommentTimeNov 6th 2008
Apparently your Persuasion Skill (Ability + Knowledge divided by 2, rounded up) is lacking.
Try and find the Ring Of Eloquence (magic item +7; 2000 gold or three magic spells) in the nearby village of Lankhmar.'no passion nor excitement here, despite all the notes and musicians' ~ Falkirkbairn -
- CommentAuthorPawelStroinski
- CommentTimeNov 6th 2008
Which system is it? AD&D?http://www.filmmusic.pl - Polish Film Music Review Website -
- CommentAuthorSteven
- CommentTimeNov 6th 2008 edited
Martijn wrote
Apparently your Persuasion Skill (Ability + Knowledge divided by 2, rounded up) is lacking.
Try and find the Ring Of Eloquence (magic item +7; 2000 gold or three magic spells) in the nearby village of Lankhmar.
Get out... -
- CommentAuthorMartijn
- CommentTimeNov 6th 2008
Steven wrote
Martijn wrote
Apparently your Persuasion Skill (Ability + Knowledge divided by 2, rounded up) is lacking.
Try and find the Ring Of Eloquence (magic item +7; 2000 gold or three magic spells) in the nearby village of Lankhmar.
Get out...
I'll have you know Martijns are highly resistant to Jedi Mind Tricks.'no passion nor excitement here, despite all the notes and musicians' ~ Falkirkbairn -
- CommentAuthorPawelStroinski
- CommentTimeNov 6th 2008
http://www.filmmusic.pl - Polish Film Music Review Website -
- CommentAuthorMartijn
- CommentTimeNov 6th 2008
PawelStroinski wrote
Which system is it? AD&D?
One of the very few systems I never even tried.
Armour class this + modifier that + racial bonus + multiclass malus divided by the square root of the distance towards your oponent, multiplied by magic area effect magnifier minus the telephone number of your favourite troll's dentist gives you approximately the amount of dice you may roll to determine how many breaths you can take before lifting a sword.
Mind that an actual combat round has not yet actually been initiated at this stage.
ARGH!
Roleplaying is fun, but when it gets complicated beyond
1) point
2) shoot
3) hit
4) dead
within MORE than 5 seconds, I'm already done.'no passion nor excitement here, despite all the notes and musicians' ~ Falkirkbairn -
- CommentAuthorRalph Kruhm
- CommentTimeNov 6th 2008 edited
I´ve always avoided stuff like that. My games tend to be very story-driven. Characterplay is what´s most important to us. Some sessions go by without a single dice-rolling. We use WFRP v1 (Warhammer Fantasy RolePlay), which really is more concerned about the gritty background than hundreds of combat tables. Combat is short, harsh, bloody and best being avoided. -
- CommentAuthorTimmer
- CommentTimeNov 6th 2008
NP : ONE MILLION YEARS B.C. - Mario Nascimbene
Incredibly creative instrumentation conjours up a "true" prehistoric landscape, with a barbaric main theme that's blood curdling and a soaring choral theme for Raquel Welch.
This IS Dinosaur music.
On Friday I ate a lot of dust and appeared orange near the end of the day ~ Bregt -
- CommentAuthorMarselus
- CommentTimeNov 6th 2008
Ralph Kruhm wrote
I´ve always avoided stuff like that. My games tend to be very story-driven. Characterplay is what´s most important to us. Some sessions go by without a single dice-rolling. We use WFRP v1 (Warhammer Fantasy RolePlay), which really is more concerned about the gritty background than hundreds of combat tables. Combat is short, harsh, bloody and best being avoided.
Any fan of "Call of Cthulhu"? Best RPG ever! Easy rules, fun and smart investigations, lots of chills and great plots and stories
Anything with an orchestra or with a choir....at some point will reach you -
- CommentAuthorTimmer
- CommentTimeNov 6th 2008
Marselus wrote
Ralph Kruhm wrote
I´ve always avoided stuff like that. My games tend to be very story-driven. Characterplay is what´s most important to us. Some sessions go by without a single dice-rolling. We use WFRP v1 (Warhammer Fantasy RolePlay), which really is more concerned about the gritty background than hundreds of combat tables. Combat is short, harsh, bloody and best being avoided.
Any fan of "Call of Cthulhu"? Best RPG ever! Easy rules, fun and smart investigations, lots of chills and great plots and stories
I played that years ago, my characters ( yes, characters ) always ended up being klled but mostly going insane.
On Friday I ate a lot of dust and appeared orange near the end of the day ~ Bregt -
- CommentAuthorMarselus
- CommentTimeNov 6th 2008
Timmer wrote
Marselus wrote
Ralph Kruhm wrote
I´ve always avoided stuff like that. My games tend to be very story-driven. Characterplay is what´s most important to us. Some sessions go by without a single dice-rolling. We use WFRP v1 (Warhammer Fantasy RolePlay), which really is more concerned about the gritty background than hundreds of combat tables. Combat is short, harsh, bloody and best being avoided.
Any fan of "Call of Cthulhu"? Best RPG ever! Easy rules, fun and smart investigations, lots of chills and great plots and stories
I played that years ago, my characters ( yes, characters ) always ended up being klled but mostly going insane.
Well, that was quite usual with Call of Cthulhu; you had to avoid combat at all cost, and even then, if you failed the insanity checks you were doomed. It is almost impossible to win a fight with any of the creatures of Cthulhu´s world. But even with that the game is fascinating.Anything with an orchestra or with a choir....at some point will reach you -
- CommentAuthorMartijn
- CommentTimeNov 6th 2008 edited
Great fun, if you have a good game master who's well into Lovecraft.
Just throwing out Ancient One after Ancient One till you're dead becomes very stale very fast.
When done well, it's one of the better systems and the best settings!
NP: Andes To Amazon - Nicholas Hooper
Lovely South-American rhythms and melodies punctuate this beautful score to the IMAX film.
It warms the heart on a cold, somber eve.
I wish the tracks generally were a bit longer though: the release could do with a more suites-like approach. Some of cues end quite abrasively, in wry contrast to the lovely softness of the music proper.'no passion nor excitement here, despite all the notes and musicians' ~ Falkirkbairn -
- CommentAuthorTimmer
- CommentTimeNov 6th 2008
Marselus wrote
Timmer wrote
Marselus wrote
Ralph Kruhm wrote
I´ve always avoided stuff like that. My games tend to be very story-driven. Characterplay is what´s most important to us. Some sessions go by without a single dice-rolling. We use WFRP v1 (Warhammer Fantasy RolePlay), which really is more concerned about the gritty background than hundreds of combat tables. Combat is short, harsh, bloody and best being avoided.
Any fan of "Call of Cthulhu"? Best RPG ever! Easy rules, fun and smart investigations, lots of chills and great plots and stories
I played that years ago, my characters ( yes, characters ) always ended up being klled but mostly going insane.
Well, that was quite usual with Call of Cthulhu; you had to avoid combat at all cost, and even then, if you failed the insanity checks you were doomed. It is almost impossible to win a fight with any of the creatures of Cthulhu´s world. But even with that the game is fascinating.
Yeah it was a good scary game full of atmosphere.
The GM was ( and still is ) a close friend of mine and fell in love with Vaughan Williams Symphony Antartica which he always insisted as the background musiuc for the game and boy did it work well.On Friday I ate a lot of dust and appeared orange near the end of the day ~ Bregt -
- CommentAuthorMartijn
- CommentTimeNov 6th 2008
There are times I miss my role playing days.
It was a wonderful outlet for creativity and escapism.
Alas. Reality makes too much demands on me these days.
Months.
Years.
'no passion nor excitement here, despite all the notes and musicians' ~ Falkirkbairn -
- CommentAuthorMarselus
- CommentTimeNov 6th 2008
Martijn wrote
Great fun, if you have a good game master who's well into Lovecraft.
Couldn´t agree more. A good master / Lovecraft connaisseur were the two keys for a great ride.
Timmer wrote
Yeah it was a good scary game full of atmosphere
It is THE RPG if you are looking scary / atmospheric games. And I think it´s one of the more realistic games I´ve played.
Martijn wrote
There are times I miss my role playing days
Me too. Lots and lots of hours playing (sometimes even all night long) and having really good times with friends. Good ol´times
Anything with an orchestra or with a choir....at some point will reach you -
- CommentAuthorfranz_conrad
- CommentTimeNov 6th 2008
Erik Woods wrote
Could Superman's Theme be the best main title piece ever written? Actually, the films main title sequence is arguably the best of all time. Glorious stuff!
-Erik-
I think there's a pretty strong case for a Hitchcock opening title sequence. VERTIGO would be mine, but there's so many. (With more elaborate constructed graphics than Superman.)A butterfly thinks therefore I am -
- CommentAuthorMartijn
- CommentTimeNov 6th 2008
franz_conrad wrote
Erik Woods wrote
Could Superman's Theme be the best main title piece ever written? Actually, the films main title sequence is arguably the best of all time. Glorious stuff!
-Erik-
I think there's a pretty strong case for a Hitchcock opening title sequence. VERTIGO would be mine, but there's so many. (With more elaborate constructed graphics than Superman.)
Being elaborate is not the main condition, I think.
I completely agree with Erik that the swishing "Star Destroyer" letters of Superman over that glorious march make an absolutely compelling and rousing main titles sequence.
The main title sequence for, say, Catch Me If You Can, or several of the Pink Panther films is way more elaborate, but not half as exciting. Vertigo IS a good entry, though. Music and visuals alike.'no passion nor excitement here, despite all the notes and musicians' ~ Falkirkbairn -
- CommentAuthorTimmer
- CommentTimeNov 6th 2008
Martijn wrote
There are times I miss my role playing days.
It was a wonderful outlet for creativity and escapism.
Alas. Reality makes too much demands on me these days.
Months.
Years.

Ahhhh the creative outlet
As the artist the big thing I miss about those days were people giving me they're character descriptions and I would ceate it in 2D. D&D was far more fun in that aspect.On Friday I ate a lot of dust and appeared orange near the end of the day ~ Bregt -
- CommentAuthorSteven
- CommentTimeNov 6th 2008
I thought Ralph was talking about dressing up in armour and going into a forest to have fake battles. Really. -
- CommentAuthorMartijn
- CommentTimeNov 6th 2008
Martijn wrote
NP: Andes To Amazon - Nicholas Hooper
Poop. It's finished.
I want MORE like this!
What should I play now?
Dammit.
'no passion nor excitement here, despite all the notes and musicians' ~ Falkirkbairn -
- CommentAuthorMarselus
- CommentTimeNov 6th 2008 edited
Steven wrote
I thought Ralph was talking about dressing up in armour and going into a forest to have fake battles. Really.
I was never into live RPG´s. I was more like rolling dices, listening to the Game Master and sharing laughs (and chills) with my table matesAnything with an orchestra or with a choir....at some point will reach you -
- CommentAuthorMartijn
- CommentTimeNov 6th 2008
NP: Amazon - Alan Williams

Not as blatantly South American as Hooper's score (i.e. not employing as many stereotypical orchestrations and instrumentations -all of which I *like* incidentally!), but in its unabashed lyrical Romanticism very, very nice indeed.'no passion nor excitement here, despite all the notes and musicians' ~ Falkirkbairn
